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3.0 and my Resto experience    2010-03-29 00:00:00
I only healed one instance (Shattered Galls heroic) with a PuG, my build is also full resto, I went for the "biggest heals" I could get. Meaning I took every talent that increases HPS and didn't focus much on mana efficiency talents (and that's why I didn't go with 8/0/53 or 11/0/50 builds). My spell power is something like 1060 unbuffed in caster form, about 100 more in ToL form and self buffed (if it's easier for you in the old system, I had 2000 healing bonus before the patch). About the heals: Lifebloom, now ticking for about 640 fully stacked, was 778 earlier (I saw that number flash on my screen SO many times I know it by heart ), a decline of about 15-20. Also notice the mana cost, about 50 increase there. I'd say the periodic healing of it was nerfed alot. The final heal seemed to increase but I'm not 100 positive about it, I rarely used it for that purpose. Rejuvenation is ticking for about 1050, was 980 earlier, mana cost was reduced, not sure how much though. Regrowth hits/crits seems largely similar, but the ticks have increased from 450 to something around 550. I'm not sure how did the poster above me get such high crits on it. For me it's 2200 a hit or so, maybe with the glyph (20 stronger initial heal if Regrowth is cast) and on a Warlock or a talented Rogue/Feral druid. Healing Touch, IMO was largely buffed. Lost about 5 of it's healing power, but at a 0.5 reduced cast time. Finally we can deal with large DPS on a tank without losing ToL form. Wild Growth, well alot more testing needs to be done on it, but I like it al...
Hunter Macros?    2010-03-23 00:00:00
Now that you don't need to not really sure. That was my most used macro pre-patch. The only other ones I had were to feed my pet, and I think I had a pulling macro. I use Wardrobe addon for my equipment changes...so that's not really necessary. I guess one that does your basic series of commands would be good. example: Sic pet >>cast hunter's mark >> (check if mana user or not) >> cast scorpid/viper sting accordingly >> cast arcane shot. That would take care of what I do on each mob I fight....but it's a pretty simple process anyway. I also don't know if checking if a mob is a mana user or not is FFXI: DRK 55, WAR 30, THF 27, DRG 27 (all retired) WoW: Hunter 70, Warrior 29, Druid 26, Warlock 22, Shaman 19 (all re...
Pet? Or?    2010-03-12 00:00:00
How did your pet get so far behind ya? Just wondering. If I were in that situation, I'd prolly trade pets, you pet will never totally catch up until you ding 70, that's a pretty good road ahead. I had a Hyena once, the initial +attack shout was hot, but I never felt he could out tank my pig (yes I'm a piggy fan). I've had my boar since blastedlands. You could get a Warp Stalker/hunter =P Those look like sweet pets. DPS/Tanking I have no clue on. --If my answers frighten you then you should cease asking scary questions. Gyfdruid: Tauren Druid lv80- Battle Chicken Gyfford: Tauren Warrior lv80- TG Fury Gyfhunter: Orc Hu...
Gemming at Level 65    2010-03-03 00:00:00
Flippu wrote:Lately, i've been getting gear with Gem Slots on them and most of the gear I have are usually better than these without the slots. I don't do much PvP and mostly quest and leveling. I think that my gear is on par with my level currently. Is gemming then a waste of $$GOLD if you are going to replace it all at level 70 anyway? Should I just keep the better NON-SLot items and sell the slotted ones and keep the gold? Here is my armory Here Just my opinion and others may be able to answer this better but I will say save the gold. I spent (wasted) a whole lot getting gems for various items I had received. I even made sure not to be cheap and got the gems with the higher stats. Put them on the piece, equipped it, and found that often I had ever so slightly better or, more often than not, worse stats than I had before. The stuff that I spent 10 gold on from the AH like the bandit stuff was better than my item with it's ~125G gems in it. I had one that turned out OK that I p...
WoW: Upcoming Class Changes Parts 2-3    2010-02-24 00:00:00
The second and third parts of the Upcoming Class Changes articles for World of Warcraft have been published on the official forums. We covered Part 1 earlier in the week and now present the final two chapters in the class change saga.Part 2:WARLOCK# Improved Shadow Bolt - this talent now provides a 5% spell critical strike buff (similar to Improved Scorch).# Improved Soul Leech - this talent now provides Replenishment (similar to shadow priests)# Drain Soul now has a chance to produce Soul Shards even if the target doesn't die.# Siphon Life no longer as an active ability but the talent grants the old Siphon Life effect to Corruption.# Curse of Recklessness and Curse of Weakness have been combined into one spell# Consume Shadows - this Voidwalker ability is no longer channeled but has a cooldown.# Several other warlock talents have had their ranks reduced, their effects changed or removed. This list includes but is not limited to Demonic Empathy, Shadow Embrace, Eradication, Suppression, and Pandemic.# Additional new talents have been added.DRUID# Savage Defense - this is a new passive ability. When a druid in Dire Bear form deals a melee critical strike, the druid gains a damage shield equal to 25% of their attack power. The next hit completely removes the shield regardless of how much damage was done.# Survival of the Fittest has had its bonus armor reduced to compensate for the above increase in damage mitigation.# Faerie Fire (and similar debuffs) now reduces armor by 5%. See Sunder Armor in the warrior update below for additional details.# Thorns and Nature's Grasp can be cast in Tree of Life form.# Survival Instincts now works in Moonkin form.# Replenish - to avoid confusion, this talent has been renamed "Revitalize." It now also works with Wild Growth.# We are also looking at increasing the sustained (not burst) damage of feral druids in cat form.WARRIOR# Changing stances now has a much reduced cost: you lose a maximum of 20 rage (10 with Tactical Mastery). For example, if you have 100 rage and change stances, you will have 80 rage remaining. If you have 10 rage and change stances, all of your rage is lost. In addition, we may change the penalties associated with some stances.# You now gain rage when damage done to you is absorbed, such as through a Power Word: Shield.# Blood Frenzy now causes 2/4% physical damage done.# Sunder Armor (and similar debuffs) now reduces armor by 4% per application, and is now a single rank. Creature armor has been globally reduced so that...
up getting the lvl 60    2010-02-09 00:00:00
Just wondering, If i end up getting the lvl 60 (marshall's) PvP gear set, would it last me a while in the PvE side of things too? (like to anywhere near lvl 70) and in the 67+ PvP world. Or would it just be better to stk with ouring AH and bugging guildmates to join me for runs thru different instaes? I know the armor value starts to get outdone at about the lvl 66 mark, but would it be that big of a deal so long as the stats on the armor are better (the int+ and the equ bonus' e)? Head: thottbotomi29610 Shoulders: thottbotomi29611 Body: thottbotomi29609 Hands: thottbotomi29607 Legs: thottbotomi29608 Feet: thottbotomi29606 I was thinking that i should at least get the boots (go go speedy wolf mode!)...
of Major Defense
I made an interesting
    2010-02-06 00:00:00
I personnaly use Elixir of Mastery and Elixir of Major Defense.I made an interesting Eel Spreadsheet today. It uses Efftive Health theory to determine how mh Efftive Health is added by various types of buffs, potions, equment upgrades, e. It's spif to ehharter, but here's some of the numbers Iame up with for myharter. I assume that the target is a level 70 elite mob in all of the followingaulations. ommanding Shout -> 8.78% irease to EH Ironshield Potion -> 11.18% irease to EH Stoneshield Potion -> 8.95% irease to EH Elixir of Superior Defense -> 2.01% irease to EH Last Stand -> 30.00% irease to EH Super Healing Potion -> 16% irease to EH Hero Potion ->...
Lord of the Rings MMO for 360 to Potentially Debut at $12.99/month    2009-09-10 00:00:00
function fbs_click() {u=location.href;t=document.title;window.open('http://www.facebook.com/sharer.php?u='+encodeURIComponent(u)+'&t='+encodeURIComponent(t),'sharer','toolbar=0,status=0,width=626,height=436');return false;} html .fb_share_link { padding:2px 0 0 20px; height:16px; background:url(http://static.ak.fbcdn.net/images/share/facebook_share_icon.gif?8:26981) no-repeat top left; }Share on FacebookGameDaily has discovered a new online gaming survey from Intellisurvey that appears to not only confirm the development of a Lord of the Rings Online for the Xbox 360 (as Destructoid reported earlier this year), but also reveal details about the MMO's proposed pricing structure and future downloadable content. Screen from Lord of the Rings Online for the PC.The survey asked a series of questions about online gaming, including the following:Assuming that you liked the content and theme of this Lord of the Rings MMO for the Xbox 360, how likely would you be to purchase the game for $59.99, plus pay a monthly subscription of $12.99? Screenshot of the Lord of the Rings Online survey (click to enlarge)Neither Warner Bros. Interactive (who currently holds the license to the Lord of the Rings franchise) or Turbine, developer of L...
Guilde to the Mining Skill in Runescape    2009-08-27 00:00:00
This article is originated from www.brighthub.com. Another great skill in Runescape, Mining, takes very little equipment and is tons of fun to do. Find out all about mining in Runescape!Runescape Official HandbookList Price: $6.99Sale Price: $0.31Product DetailsMining in Runescape is fairly easy. You get a pick and head toward a rock. It is a skill that is both profitable and fun and needed. You can use it in trading for items and in smithing. Youl need the ore to smith into bars for weapons and armor, plus you can mine for a gem which is always fun.Mining PickaxesTo mine out ore and gems from rocks youl need a good pickaxe. The higher your mining ability the better the pickaxe that you can use. Bronze, Iron You need a mining level of one to use. A Bronze will cost 1gp an Iron will cost 140gp. Steel You will need a mining level of 6 and they cost 500gp. Mithril You have to have a mining level of 21 and they cost 1,300gp. Adamantite These need a mining level of 31 and they will cost 3,200gp. Rune This pickaxe will need a 41 mining level and it will cost you 32,000gp. Repairs can be made on your pickaxe if it becomes loose. Pick up the head and put it back on the handle. If it becomes broken and unable to be used then you can take it to Nurmof so that he can fix it for you.Getting Started Mining OreWhen you are just starting out you can get a pickaxe from the Barbarian Village or keep the one that youl get doing the tutorial. After that you can head to Varrock or the Scorpio...
Buying WOW Gold with Inscription    2009-08-13 00:00:00
There is no doubt that you get to know what a profession if you play World of Warcraft and you should be familiar with Inscription profession if you've played since the debut of Wrath of the Lich King. Just in case you're not, we'll give a brief overview. Characters can learn professions to either gather materials like metal ore, herbs or animal skins, or use those materials to craft useful items like weapons, armor and potions. Aside from First Aid, Fishing and Cooking, each character can learn two main professions. For many people, the end goal in selecting professions is to use them to buy wow gold. If that is what you want to do, Inscription is a very good choice, please follow it.Inscription is a crafting profession, allowing you to make glyphs, scrolls, tarot cards and some other useful items. As a new mechanic released with Wrath of the Lich King, glyphs are character enhancements that give you specific buffs based on your class. If you are a Shaman, for example, you can get glyphs to improve the damage done by your Lightning Bolt or Lightning Shield orbs, or if you are a Death Knight, you can get glyphs to increase the damage of your diseases or the runic power that certain abilities create. At top level, each character can have a total of three major glyphs and three minor glyphs, and all good players want to have them due to the powerful buffs they provide. If you have dual specs on a character, you can have a different set of glyphs for each of your specs. Many people avoid Inscription when looking to buy cheap wow gold because it is a crafting profession. After all everyone knows there ...
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